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Inkly Arena
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Inkly Arena
Inkly Arena

An arcade about claiming territory: paint the field in your colour and take the whole arena.

Timeline2026
Platforms
TechTypeScript · Phaser 3 · Vite · Yandex Games SDK
Released
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Screenshots

Inkly Arena: the menu with the skin pickerInkly Arena: the trail stretching behind the hero across open groundInkly Arena: the arrow flying straight aheadInkly Arena: a closed area flooding with colour

About

What it is#

An arcade game about claiming territory. A field, your colour, and the goal of painting all of it down to the last pixel.

How it plays#

Any step outside your zone drags a wide trail behind the hero. Bring the hero back and everything inside the loop floods with your colour at once. One long smooth loop pays more than ten short ones, and risks more too: touching another trail or the arena wall ends the round.

When a long run is too dangerous, there is the arrow. It detaches from the hero and flies straight in the direction you were facing when you fired. Aim the dotted line so it touches your zone again and the capture closes without the run.

What's inside#

  • Upgrades between rounds: hit a hundred percent, pick one of two cards, go again
  • Thirty skins, each with its own fill pattern
  • Arenas with obstacles, bots with nicknames and a global leaderboard
  • A daily reward and achievements

Why it works this way#

What always annoyed me in this genre is that there is only one decision: run further and hope. The arrow adds a second one, and together they turn a run into a choice between greed and calculation.

Inkly Arena: picking an upgrade card between rounds
rikerdev · 2026
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